coolcars
Format: %coolcars_<placeholder>%
Global Placeholders
These placeholders work regardless of whether the player is in a car.Current Car Placeholders
These placeholders work when the player is inside a car or is its owner.Model Information
%coolcars_car_uuid%— Unique ID of the car.%coolcars_car_model_key%— Technical model ID (e.g.,volga).%coolcars_car_model_name%— Localized model name.%coolcars_owner_name%— Name of the car owner.%coolcars_driver_name%— Name of the current driver.
Status and Movement
%coolcars_speed_kmh%— Current speed in km/h.%coolcars_speed_mps%— Current speed in m/s.%coolcars_engine%— Engine status (On/Off).%coolcars_lights%— Lights status (On/Off).%coolcars_passengers%— Current number of passengers.%coolcars_passengers_max%— Maximum number of seats.
Fuel and Health
%coolcars_fuel%— Current liters of fuel.%coolcars_fuel_max%— Fuel tank capacity.%coolcars_fuel_percent%— Fuel tank percentage.%coolcars_health%— Current car HP.%coolcars_health_max%— Maximum HP.%coolcars_health_percent%— Durability percentage.
Advanced Damage
If the per-part damage system is enabled, you can display the status of each zone.Coordinates and Position
%coolcars_world%— Name of the world where the car is located.%coolcars_x%,%coolcars_y%,%coolcars_z%— Car coordinates.%coolcars_yaw%— Car direction (rotation angle).
